Virtual reality: how companies use it
The use of virtual reality between companies is increasingly frequent. Let's find out the main application scenarios: from corporate training to recruiting, from sales to customer experience.
The use of virtual reality between companies is increasingly frequent. Let's find out the main application scenarios: from corporate training to recruiting, from sales to customer experience.
For some years now, online activity on mobile devices has surpassed that on desktop. Since smartphones entered the market for the first time, their use has spread widely in the daily life of users all over the world.
Podcasts are an infinite source of knowledge, even in the eLearning sector. What are the best podcasts on this topic?
Is it possible to use the material produced by employees of a company within an online company course?
DynDevice LMS (learning management system) is updated with version 4.4
The eye also wants its part: designing an online course also means paying attention to the graphic part. What are the elements that everyone should pay attention to?
The main attribute of the micro training contents is to be synthetic. In which cases is it better to create microlearning videos and how to make sure they reach the training objective?
There are those who learn best through video or audio. There are those who prefer to learn by exercising. To meet the needs of the students, eLearning must try to satisfy all learning needs
Will robots conquer the world of work? Will digitalization free workers from low value-added activities?
In order to improve your online course, you need to know the target audience. What are the main characteristics that "modern" students look for in eLearning?
The statistics of an online course are a mine of useful information not only to evaluate the results achieved by students, but also to adapt the content of the course to their needs. Here are some data to monitor carefully.
85% of job success depends on having well developed soft skills, while only 15% depend on technical skills.
Many companies, internationally, are relying on eLearning for corporate training.
"Learning by playing". This should be one of the mottos of an online course designer. In addition to the so-called so-called gamification, choosing game-based learning, or game-based training, can be a winning move.
Challenges of using the business model 70:20:10.
Word of mouth is and remains a valid sales technique in every sector. In eLearning it can be activated through testimonials or former students. Here's how to transform former clients into promoters and increase sales of an online course.
Employee training is a very important element to implement a successful business strategy. In this article we will give you some tips to motivate your employees to take e-learning training courses.